Having a Ball: evaluating scoring streaks and game excitement using in-match trend estimation

Research output: Contribution to journalJournal articleResearch

Standard

Having a Ball : evaluating scoring streaks and game excitement using in-match trend estimation. / Ekstrøm, Claus Thorn; Jensen, Andreas Kryger.

In: arXiv.org: Statistics, 22.12.2020.

Research output: Contribution to journalJournal articleResearch

Harvard

Ekstrøm, CT & Jensen, AK 2020, 'Having a Ball: evaluating scoring streaks and game excitement using in-match trend estimation', arXiv.org: Statistics. <http://arxiv.org/pdf/2012.11915v1>

APA

Ekstrøm, C. T., & Jensen, A. K. (2020). Having a Ball: evaluating scoring streaks and game excitement using in-match trend estimation. arXiv.org: Statistics. http://arxiv.org/pdf/2012.11915v1

Vancouver

Ekstrøm CT, Jensen AK. Having a Ball: evaluating scoring streaks and game excitement using in-match trend estimation. arXiv.org: Statistics. 2020 Dec 22.

Author

Ekstrøm, Claus Thorn ; Jensen, Andreas Kryger. / Having a Ball : evaluating scoring streaks and game excitement using in-match trend estimation. In: arXiv.org: Statistics. 2020.

Bibtex

@article{09f18ffdc6594b09bae427587f31ad7f,
title = "Having a Ball: evaluating scoring streaks and game excitement using in-match trend estimation",
abstract = " Many popular sports involve matches between two teams or players where each team have the possibility of scoring points throughout the match. While the overall match winner and result is interesting, it conveys little information about the underlying scoring trends throughout the match. Modeling approaches that accommodate a finer granularity of the score difference throughout the match is needed to evaluate in-game strategies, discuss scoring streaks, teams strengths, and other aspects of the game. We propose a latent Gaussian process to model the score difference between two teams and introduce the Trend Direction Index as an easily interpretable probabilistic measure of the current trend in the match as well as a measure of post-game trend evaluation. In addition we propose the Excitement Trend Index - the expected number of monotonicity changes in the running score difference - as a measure of overall game excitement. Our proposed methodology is applied to all 1143 matches from the 2019-2020 National Basketball Association (NBA) season. We show how the trends can be interpreted in individual games and how the excitement score can be used to cluster teams according to how exciting they are to watch. ",
keywords = "stat.AP, stat.ME",
author = "Ekstr{\o}m, {Claus Thorn} and Jensen, {Andreas Kryger}",
year = "2020",
month = dec,
day = "22",
language = "English",
journal = "arXiv.org: Statistics",
publisher = "Cornell University Library",

}

RIS

TY - JOUR

T1 - Having a Ball

T2 - evaluating scoring streaks and game excitement using in-match trend estimation

AU - Ekstrøm, Claus Thorn

AU - Jensen, Andreas Kryger

PY - 2020/12/22

Y1 - 2020/12/22

N2 - Many popular sports involve matches between two teams or players where each team have the possibility of scoring points throughout the match. While the overall match winner and result is interesting, it conveys little information about the underlying scoring trends throughout the match. Modeling approaches that accommodate a finer granularity of the score difference throughout the match is needed to evaluate in-game strategies, discuss scoring streaks, teams strengths, and other aspects of the game. We propose a latent Gaussian process to model the score difference between two teams and introduce the Trend Direction Index as an easily interpretable probabilistic measure of the current trend in the match as well as a measure of post-game trend evaluation. In addition we propose the Excitement Trend Index - the expected number of monotonicity changes in the running score difference - as a measure of overall game excitement. Our proposed methodology is applied to all 1143 matches from the 2019-2020 National Basketball Association (NBA) season. We show how the trends can be interpreted in individual games and how the excitement score can be used to cluster teams according to how exciting they are to watch.

AB - Many popular sports involve matches between two teams or players where each team have the possibility of scoring points throughout the match. While the overall match winner and result is interesting, it conveys little information about the underlying scoring trends throughout the match. Modeling approaches that accommodate a finer granularity of the score difference throughout the match is needed to evaluate in-game strategies, discuss scoring streaks, teams strengths, and other aspects of the game. We propose a latent Gaussian process to model the score difference between two teams and introduce the Trend Direction Index as an easily interpretable probabilistic measure of the current trend in the match as well as a measure of post-game trend evaluation. In addition we propose the Excitement Trend Index - the expected number of monotonicity changes in the running score difference - as a measure of overall game excitement. Our proposed methodology is applied to all 1143 matches from the 2019-2020 National Basketball Association (NBA) season. We show how the trends can be interpreted in individual games and how the excitement score can be used to cluster teams according to how exciting they are to watch.

KW - stat.AP

KW - stat.ME

M3 - Journal article

JO - arXiv.org: Statistics

JF - arXiv.org: Statistics

ER -

ID: 253588207